Godot Gdscript Patterns
godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
كيف تركّبه؟
- ١حمّل ملف ZIP من الزر فوق.
- ٢فكّ الضغط وحطّ المجلد داخل
.claude/skills/في مشروعك (أو~/.claude/skills/لو تبيه في كل مشاريعك). - ٣شغّل Claude Code من جديد — بيلقط السكِل تلقائياً ويستدعيه وقت ما تحتاجه المهمة.
Godot GDScript Patterns
Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
When to Use This Skill
- Building games with Godot 4
- Implementing game systems in GDScript
- Designing scene architecture
- Managing game state
- Optimizing GDScript performance
- Learning Godot best practices
Core Concepts
1. Godot Architecture
Node: Base building block
├── Scene: Reusable node tree (saved as .tscn)
├── Resource: Data container (saved as .tres)
├── Signal: Event communication
└── Group: Node categorization2. GDScript Basics
class_name Player
extends CharacterBody2D
# Signals
signal health_changed(new_health: int)
signal died
# Exports (Inspector-editable)
@export var speed: float = 200.0
@export var max_health: int = 100
@export_range(0, 1) var damage_reduction: float = 0.0
@export_group("Combat")
@export var attack_damage: int = 10
@export var attack_cooldown: float = 0.5
# Onready (initialized when ready)
@onready var sprite: Sprite2D = $Sprite2D
@onready var animation: AnimationPlayer = $AnimationPlayer
@onready var hitbox: Area2D = $Hitbox
# Private variables (convention: underscore prefix)
var _health: int
var _can_attack: bool = true
func _ready() -> void:
_health = max_health
func _physics_process(delta: float) -> void:
var direction := Input.get_vector("left", "right", "up", "down")
velocity = direction * speed
move_and_slide()
func take_damage(amount: int) -> void:
var actual_damage := int(amount * (1.0 - damage_reduction))
_health = max(_health - actual_damage, 0)
health_changed.emit(_health)
if _health <= 0:
died.emit()Detailed patterns and worked examples
Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
سكِلات في نفس المجال
3d Web Experience
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. C…
Accessibility Auditor
Web accessibility specialist for WCAG compliance, ARIA implementation, and inclusive design. Use when auditing websites …
Accessibility Compliance
Implement WCAG 2.2 compliant interfaces with mobile accessibility, inclusive design patterns, and assistive technology s…
Api Design Principles
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developer…
C4 Architecture
Generate architecture documentation using C4 model Mermaid diagrams. Use when asked to create architecture diagrams, doc…
D3 Viz
Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, net…
تبي سكِل مفصّل على شغلك أنت؟
نبني لك سكِلات ووكلاء ذكاء اصطناعي يفهمون نظامك ويشتغلون عليه.